Penitent's Manacles Icon
Penitent's Manacles EtcItem
The heavy manacles used to summon a Sin Eater. Summoning the Sin Eater consumes all the summoner's Exp. The Sin Eater must be fed Food for Wolves.
ID: 4425
Manacles of Penitent Icon
Manacles of Penitent EtcItem
Having consumed your sins, the Sin Eater has disappeared, leaving you with this ordinary pair of manacles. To repeat this quest, take them back to the Black Judge.
ID: 4426
Alligator Leather Belt Icon
Alligator Leather Belt EtcItem
An Alligator Leather Belt designed and created by Verche, a master leather craftsman.
ID: 4427
Blue Alligator Leather Belt Icon
Blue Alligator Leather Belt EtcItem
An Alligator Leather Belt designed and created by Verche, a master leather craftsman. It is made from a rare blue type of Leather.
ID: 4428
Bejeweled Leather Belt Icon
Bejeweled Leather Belt EtcItem
An Alligator Leather Belt designed and created by Verche, a master leather craftsman. It is made from a Leather that is studded with rare jewels.
ID: 4429
Alligator Leather Purse Icon
Alligator Leather Purse EtcItem
An Alligator Leather Purse designed and created by Verche, a master leather craftsman.
ID: 4430
Blue Alligator Leather Purse Icon
Blue Alligator Leather Purse EtcItem
An Alligator Leather Purse designed and created by Verche, a master leather craftsman. It is made from a rare blue type of Leather.
ID: 4431
Bejeweled Purse Icon
Bejeweled Purse EtcItem
An Alligator Leather Purse designed and created by Verche, a master leather craftsman. It is made of Leather studded with rare jewels.
ID: 4432
Elemental Stone Powder Icon
Elemental Stone Powder EtcItem
Elemental stone powder obtained from a stone statue in the Forgotten Temple. Can be sold at any store or taken to Magister Nell.
ID: 4433
Elemental Stone Shards Icon
Elemental Stone Shards EtcItem
The shards of elemental stones obtained from stone statues in the Forgotten Temple. Can be sold at any store or taken to Magister Nell.
ID: 4434
Elemental Stone Lump Icon
Elemental Stone Lump EtcItem
The lumps of elemental stone obtained from stone statues in the Forgotten Temple. Can be sold at any store or taken to Magister Nell.
ID: 4435
Bentley's Request Icon
Bentley's Request EtcItem
A request to find and bring back jade crystals from creatures such as Fline, Liele, Satyr etc. that inhabit the Enchanted Valley.
ID: 4436
Carson's Request Icon
Carson's Request EtcItem
A request to recover the works of the ancient sculptor Berona from Hatar Ratmen and Vanor Silenos in the area near the Cemetery.
ID: 4437
Knuckle Duster Edge Icon
Knuckle Duster Edge EtcItem
An essential ingredient needed by a Dwarf to make a Knuckle Duster. It can be bought from a regular store.
ID: 4438
Avadon Shield Fragment Icon
Avadon Shield Fragment EtcItem
An essential ingredient needed by a Dwarf to make an Avadon Shield. It can be bought from a regular store.
ID: 4439
Recipe: Knuckle Duster Icon
Recipe: Knuckle Duster EtcItem
For Dwarves only. The recipe for a Knuckle Duster. Requires Create Item - Skill Level 5. The success rate is 100%.
ID: 4440
Recipe: Avadon Shield Icon
Recipe: Avadon Shield EtcItem
For Dwarves only. The recipe for an Avadon Shield. Requires Create Item - Skill Level 6. The success rate is 100%.
ID: 4441
Lottery Ticket Icon
Lottery Ticket EtcItem
A lottery ticket from Aden, redeemable at any lottery sales location. Winning numbers are posted every Saturday at 7 p.m. You can't win if you don't play! Good luck!
ID: 4442
Monster Race Ticket - Single Icon
Monster Race Ticket - Single EtcItem
A winning ticket from the monster race. Redeemable at the cashier of the race.
ID: 4443
Monster Race Ticket - Double Icon
Monster Race Ticket - Double EtcItem
A winning daily double ticket from the monster race. Redeemable at the cashier of the race.
ID: 4444
Dye of STR (Str+1 Con-3) Icon
Dye of STR (Str+1 Con-3) EtcItem
Dye of STR <Str+1 Con-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.
ID: 4445
Dye of STR (Str+1 Dex-3) Icon
Dye of STR (Str+1 Dex-3) EtcItem
Dye of STR <Str+1 Dex-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.
ID: 4446
Dye of CON (Con+1 Str-3) Icon
Dye of CON (Con+1 Str-3) EtcItem
Dye of CON <Con+1 Str-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.
ID: 4447
Dye of CON (Con+1 Dex-3) Icon
Dye of CON (Con+1 Dex-3) EtcItem
Dye of CON <Con+1 Dex-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.
ID: 4448
Dye of DEX (Dex+1 Str-3) Icon
Dye of DEX (Dex+1 Str-3) EtcItem
Dye of DEX <Dex+1 Str-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.
ID: 4449
Dye of DEX (Dex+1 Con-3) Icon
Dye of DEX (Dex+1 Con-3) EtcItem
Dye of DEX <Dex+1 Con-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by all classes.
ID: 4450
Dye of INT (Int+1 Men-3) Icon
Dye of INT (Int+1 Men-3) EtcItem
Dye of INT <Int+1 Men-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.
ID: 4451
Dye of INT (Int+1 Wit-3) Icon
Dye of INT (Int+1 Wit-3) EtcItem
Dye of INT <Int+1 Wit-3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
ID: 4452