Alternative Twin Coba
EtcItem
Alternative King Coba
EtcItem
Ripe Blue Coba
EtcItem
Ripe Red Coba
EtcItem
Ripe Gold Coba
EtcItem
Ripe Desert Coba
EtcItem
Ripe Sea Coba
EtcItem
Ripe Twin Coba
EtcItem
Ripe King Coba
EtcItem
Ripe Alternative Blue Coba
EtcItem
Ripe Alternative Red Coba
EtcItem
Ripe Alternative Gold Coba
EtcItem
Ripe Alternative Desert Coba
EtcItem
Ripe Alternative Sea Coba
EtcItem
Ripe Alternative Twin Coba
EtcItem
Ripe Alternative King Coba
EtcItem
Blessed Scroll: Enchant Weapon (A-Grade)
EtcItem
When enchanted, P. Atk. increases by 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 5 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 8 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Armor (A-Grade)
EtcItem
When enchanted, P. Def. increases by 1 for A-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Weapon (B-Grade)
EtcItem
When enchanted, P. Atk. increases by 3 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 4 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 6 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Armor (B-Grade)
EtcItem
When enchanted, P. Def. increases by 1 for B-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Weapon (C-Grade)
EtcItem
When enchanted, P. Atk. increases by 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 4 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 6 for bows. M. Atk. increases by 3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Armor (C-Grade)
EtcItem
When enchanted, P. Def. increases by 1 for C-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Weapon (D-Grade)
EtcItem
When enchanted, P. Atk. increases by 2 for all D-grade weapons with the exception of bow, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, the P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Armor (D-Grade)
EtcItem
When enchanted, P. Def. increases by 1 for D-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Weapon (S-Grade)
EtcItem
When enchanted, P. Atk. increases by 5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. increases by 6 for two-handed swords, two-handed blunts, dualswords, and two-handed combat weapons. P. Atk. increases by 10 for bows. M. Atk. increases by 4 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Blessed Scroll: Enchant Armor (S-Grade)
EtcItem
When enchanted, P. Def. increases by 1 for S-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Arcana Mace
Weapon
Bestows one of the following functions: Acumen, MP Regeneration, or Mana Up.
Tallum Blade*Dark Legion's Edge
Weapon
P. Atk. of dual swords will increase more than one-handed type weapon when enchanted. Max HP +15%, Max MP +20%, Max CP +30% when enchanted by 4 or more. Enhances damage to target during PvP.