Spirit of the Lake
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A spirit that is used to recover HP of Fafurion Families.
Contaminated Crystal
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A black and murky crystal. Needed in order to enter Crystal Caverns
Water Dragon Scale
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Scales of Fafurion Families, which can harm certain targets. Has no effect when used on the wrong targets.
Red Coral
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A Red Coral Fragment which extends time. Used at Crystal Caverns Steam Corridor.
Crystal Fragment
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A Crystalline Golem Shard. Can be used in Crystal Caverns Coral Garden.
Secret Key
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A key used to open a Secret Gate.
Blue Crystal
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A Crystal attained by killing Darnel. It may be used to save Parme.
Red Crystal
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A Crystal attained by killing Kechi. It may be used to save Parme.
Clear Crystal
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A Crystal attained by killing Tears. It may be used to save Parme.
Blue Coral Key
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A key to open the Sapphire Gate.
Red Coral Key
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A key used to open the Gate that leads to the Steam Corridor.
Water Dragon Claw
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An item given by a Fafurion Family. It may be used to save Parme.
Sealed Magic Field Key
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This key can seal a Magic Field.
Caravaner's Remedy
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This can cool down the heat of the Hellbound Desert.
Gate Key: Kamael
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This key can open the Kamaelic Gate.
Gate Key: Archives
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This key can open the Gate to the Archives.
Gate Key: Observation
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This key can open the Observation Gate.
Gate Key: Spicula
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This key can open the Spiculan Gate.
Gate Key: Harkilgamed
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This key can open the Harkilgamed Gate.
Gate Key: Rodenpicula
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This key can open the Rodenpicula Gate.
Gate Key: Arviterre
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This key can open the Arviterre Gate.
Gate Key: Katenar
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This key can open the Katenar Gate.
Gate Key: Prediction
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This key can open the Gate of Prediction.
Gate Key: Massive Cavern
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This key can open the Massive Cavern Gate.
Nornil's Power
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Use it at locations marked in yellow on the map.
Key of the Evil Eye
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The keymaster in town has the key you need to enter the Steel Citadel.
Giant Key
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This key is the size of a human arm. What can it be used for?
Scroll of Escape: Kamael Village
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This scroll magically relocates you to Kamael Village.