Dark Jewel
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Take this token to the Grand Master of the Dark Elf guild to change your occupation to a Dark Wizard.
Sidra's Letter
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The letter of introduction written by Magister Sidra. Take this to Magister Talbot.
Blank Sheet
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A blank scroll. Take this and hunt dark succubus to obtain bloody runes.
Bloody Rune
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Runes written with the blood of dark succubus. Collect 5 and take to Magister Talbot.
Garmiel's Book
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The sacred book of Gran Kain, god of darkness, written in elven language. One of two books Sidra told you to find.
Prayer of Adonius
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The widely beloved prayer book. Take this to Priest Adonius in the village of Gludin.
Penitent's Mark
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The mark that shows one is in the course of repenting one's sins. Carry this and hunt skeletons and zombies in the Ruins of Despair.
Ashen Bones
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Bones from the skeletons and zombies in the Ruins of Despair. Gather 10 and take them to Priest Adonius.
Andariel Book
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The sacred book of Einhasad, goddess of light, written in the Elven language. One of two books Sidra told you to find.
Orb of Abyss
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Take this token to a Grand Master of a Dark Elf Guild in any major city to change your occupation to a Shillien Oracle.
Squire's Mark
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A mark that indicates an esquire. Wander around the villages in Gludio and meet with guard captains and high priests.
Greenis's Charm
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Greenis's good luck charm. Kill pincer spiders and give 5 red down to Greenis.
Sap of the Mother Tree
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Sap of Mother Tree that dryad elders like. Find 5 gold leaves and give them to Thalia.
Lucky Potpourri
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Northwind's lucky potpourri. Give Northwind 2 amethysts obtained from killing sukar wererats.
Tamil's Necklace
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Tamil's necklace. Show it to Perrin.
Kluto's Memo
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A memo from Blacksmith Kluto asking to defeat the Ol Mahum Novices.
Lucky Key
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A bronze key. Hunt zombies in the swamp area, collect 3 remains, and take them to Charkeren.
Candle
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A candle that lights up the dark. Collect 2 knee bones from the undead and give them to Annika for the Seed of Horror.
Hub Scent
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Fragrant herb potpourri. Obtain 3 Hearts of Lunacy from a skeleton scout and take them to Arkenia.
Map of Luster
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A map given by the Flame Salamander. Kill ratman fighters and give the key of flame to the salamander in exchange for the token of fire.
Key of Flame
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The key that can be obtained by killing a ratman fighter. When you give it to a salamander, he will give you the token of fire.
Flame Earring
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The token of fire given by fire spirit salamander. Collect four tokens and give them to Parina to receive the token that enables changing occupations.
Broken Bronze Mirror
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The mirror given by the Wind Sylph. Go to the lizardmen of the Wastelands and obtain the Wind Feather and return it to the Wind Sylph.
Wind Feather
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The feather hidden by the Wind Sylph near the Wastelands. Return this to the Wind Sylph to receive a Wind Token.
Wind Bangle
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The Wind Token given to you by the Wind Spirit Sylph. Collect all four tokens and give them to Parina to receive a special token that will enable you to change occupations.
Rama's Diary
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Kill water seer and take two sparkle pebbles to water Undine for the token of water.
Sparkle Pebble
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Kill water seer in Lake Fellmere for stones. If you give this to Water Undine, she will give you the token of water.
Water Necklace
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The token of water given by water spirit Undine. Collect four tokens and give them to Parina to receive the token that enables changing occupations.