Small Red Boing Fantasy Hammer
Weapon
Fantasy Isle reward item. It enlarges a target's head at a certain rate with attacks. Cannot be exchanged or dropped. Can be stored in a private warehouse.
Small Blue Boing Fantasy Hammer
Weapon
Fantasy Isle reward item. It enlarges a target's head at a certain rate with attacks. Cannot be exchanged or dropped. Can be stored in a private warehouse.
Poison Bottle 1
Armor
Poison Bottle 2
Armor
Poison Bottle 3
Armor
Exclusive to Monsters (Mounted Troops High Level Leader)
Weapon
Exclusive to Monsters (Dragon Steed Troop Battle Infantry Sword)
Weapon
Exclusive to Monsters (Dragon Steed Troop Battle Infantry Shield)
Armor
Exclusive to Monsters (Mounted Troops Tactics)
Weapon
Exclusive to Monsters (Death Knight_pole)
Weapon
Exclusive to Monsters (Death Knight_2hs)
Weapon
Exclusive to Monsters (Death Slayer_1hs)
Weapon
Exclusive to Monsters (Death Slayer_r)
Weapon
Exclusive to Monsters (Death Slayer_l)
Weapon
Exclusive to Monsters (Savage Warrior)
Weapon
Dynasty Weapon Box
EtcItem
Double click to open this box and receive a random Dynasty Weapon.
Dynasty Armor Box - Event
EtcItem
Can receive one of the event's top reward items, a Dynasty armor item.
Grade S Weapon Chest (Event)
EtcItem
Double click to open this item and receive an S-Grade Weapon.
Grade S Armor Chest (Event)
EtcItem
Double click to open this item and receive a sealed S-Grade Armor piece.
Grade S Accessory Chest (Event)
EtcItem
Double click to open this item and receive a sealed S-Grade Accessory.
Design: Fire Crystal
EtcItem
Design for making a Fire Crystal. Requires Create Common item level 9. Success rate is 100%.
Design: Water Crystal
EtcItem
Design for making a Water Crystal. Requires Create Common item level 9. Success rate is 100%.
Design: Wind Crystal
EtcItem
Design for making a Wind Crystal. Requires Create Common item level 9. Success rate is 100%.
Design: Earth Crystal
EtcItem
Design for making an Earth Crystal. Requires Create Common item level 9. Success rate is 100%.
Design: Dark Crystal
EtcItem
Design for making a Dark Crystal. Requires Create Common item level 9. Success rate is 100%.
Design: Holy Crystal
EtcItem
Design for making a Holy Crystal. Requires Create Common item level 9. Success rate is 100%.
Gludio Supply Box - Hair Accessory
EtcItem
Pouch bearing the unique pattern of Gludio.
Dion Supply Box - Hair Accessory
EtcItem
Pouch bearing the unique pattern of Dion. Can be attached additionally to the hair accessory.