Blessed Beast Spiritshot Large Pack
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If used, ten thousand Blessed Beast Spiritshots are acquired.
Beast Soulshot
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The light of Sprites is enclosed in pet/summoner; instantly inflicts a powerful attack on the enemy. Cannot be exchanged or dropped. The Soulshot consumption can be verified in pet/summoner information window. (Used from the owner's inventory.)
Beast Spiritshot
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The light of Sprites is enclosed in pet/summoner, so it instantly increases the magic power of pet/summoner. It is very light. Cannot be exchanged or dropped. The Spiritshot consumption can be verified in pet/summoner information window. (Used from the owner's inventory.)
Blessed Beast Spiritshot
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The light of high-level Sprites is enclosed in pet/summoner, so it instantly increases the magic power of pet/summoner. It is very light. Cannot be exchanged or dropped. The Blessed Spiritshot consumption can be verified in pet/summoner information window. (Used from the owner's inventory.)
Rune of Experience Points 30% - 5-hour limited period
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An ancient charm endowed with mysterious symbols. When held in your inventory, increases acquired Experience Points by 30%. The timer decreases even during log-off state. Only one XP Rune can be applied at any given time regardless of additional XP Runes in ones inventory. Cannot be exchanged, dropped, or sold.
Rune of Experience Points 50% - 5-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired Experience Points by 50%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Experience Points 30% - 10-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired Experience Points by 30%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Experience Points 50% - 10-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired Experience Points by 50%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Experience Points 30% - 7-day limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired Experience Points by 30%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Experience Points 50% - 7-day limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired Experience Points by 50%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of SP 30% - 5-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired SP by 30%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of SP 50% - 5-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired SP by 50%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of SP 30% - 10-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired SP by 30%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of SP 50% - 10-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired SP by 50%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of SP 30% - 7-day limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired SP by 30%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of SP 50% - 7-day limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It increases acquired SP by 50%. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Crystal Level 3 - 5-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It decreases 3 levels of penalty for your equipment grade. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Crystal Level 5 - 5-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It decreases 5 levels of penalty for your equipment grade. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Crystal Level 3 - 10-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It decreases 3 levels of penalty for your equipment grade. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Crystal Level 5 - 10-hour limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It decreases 5 levels of penalty for your equipment grade. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Crystal Level 3 - 7-day limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It decreases 3 levels of penalty for your equipment grade. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Rune of Crystal Level 5 - 7-day limited period
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Ancient characters which endow mysterious ability if stored in the inventory. It decreases 5 levels of penalty for your equipment grade. The remaining period decreases even during log-off state. Cannot be exchanged or dropped.
Greater CP Potion
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It recovers CP by 200. Delay for reuse is very short. Cannot be exchanged or dropped.
Secret medicine of Will (C-Grade)
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It recovers CP by 800. Any character above level 20 and below level 39 can use it only for oneself. Reuse delay 5 minutes. Cannot be exchanged or dropped.
Secret medicine of Will (C-Grade)
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It recovers CP by 1500. Any character above level 40 and below level 51 can use it only for oneself. Reuse delay 5 minutes. Cannot be exchanged or dropped.
Secret medicine of Will (B-Grade)
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It recovers CP by 2000. Any character above level 52 and below level 60 can use it only for oneself. Reuse delay 5 minutes. Cannot be exchanged or dropped.
Secret medicine of Will (A-Grade)
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It recovers CP by 2500. Any character above level 61 and below level 75 can use it only for oneself. Reuse delay 5 minutes. Cannot be exchanged or dropped.
Secret medicine of Will (S-Grade)
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It recovers CP by 3000. Any character above level 76 can use it only for oneself. Reuse delay 5 minutes. Cannot be exchanged or dropped.