Song of Renewal
Physical
For 2 minutes, decreases all party members' physical/magic skill MP consumption by 5% and re-use time by 20%. Additionally increases MP consumption when singing while song/dance is in effect.
Physical Mirror
Physical
For 5 minutes, reflects physical buffs/de-buffs with 30% probability and magic buffs/de-buffs with 10% probability. Requires a shield.
Magical Mirror
Physical
For 5 minutes, reflects physical buffs/de-buffs with 10% probability and magic buffs/de-buffs with 30% probability. Requires a shield.
Shield Bash
Physical
Hits the enemy with user's shield, stunning them for 2 seconds. Requires a shield. Target cancel is possible.
Shield Slam
Physical
Stuns the enemy with a shield, blocking the enemy's physical skills for 1 minute. Requires a shield. Target cancel is possible.
Hamstring Shot
Physical
Supplements the user's P. Atk. with 1973 Power to decrease the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and critical hit are possible.
Focus Death
Physical
For 2 minutes, decreases user's Critical Rate by 30% and frontal Critical Damage by 30%. Increases the probability of deadly attack by 60% and rear Critical Damage by 90%. Requires a dagger.
Focus Chance
Physical
For 2 minutes, decreases frontal Critical Rate by 30%, side Critical Rate by 30% and rear Critical Rate by 60%. Requires a dagger.
Focus Power
Physical
For 2 minutes, decreases frontal Critical Damage by 30%. Increases side Critical Damage by 30% and rear Critical Damage by 60%. Requires a dagger.
Bluff
Physical
Deceives the enemy into turning his back, losing his urge to attack and becoming stunned for 9 seconds. Requires a dagger. Target cancel is possible.
Eye of Hunter
Physical
Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.
Eye of Slayer
Physical
Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.
Shock Blast
Physical
Supplement's user's P. Atk. with 2486 Power to create a powerful shock wave that stuns the enemy for 8 seconds and decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target cancel is possible.
Armor Crush
Physical
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Song of Meditation
Physical
For 2 minutes, increases all party members' MP Recovery Bonus by 20%, and decreases magic skill use MP consumption by 10%. Additionally increases MP consumption when singing while song/dance is in effect.
Song of Champion
Physical
For 2 minutes, decreases all party members' MP consumption by 20% and reuse time by 10% for physical/sing/dance skill use. The MP consumption increases additionally when singing while sing/dance effect lasts.
Dance of Siren
Physical
For 2 minutes, increases all party members' magic damage by 100%. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
Dance of Shadows
Physical
For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
Dance of Medusa
Physical
Dances to stir up the illusion of Medusa. Petrifies nearby enemies for 10 seconds. Requires a dualsword.
Vengeance
Physical
Provokes nearby enemies to switch targets and attack through Power 7987. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Resistance to buff-canceling attacks by 80%, and becomes unable to move. Requires a shield.
Evade Shot
Physical
Attacks the enemy with 2020 Power added to P. Atk. and increases Evasion by 6. Requires a bow. Over-hit is possible.
Clan Body
Passive
Increases clan members' Max HP by 6%. It only affects those who are of an Heir rank or higher.
Clan Spirituality
Passive
Increases clan members' Max CP by 12%. It only affects those who are of a Baron rank or higher.
Clan Soul
Passive
Increases clan members' Max MP by 6%. It only affects those who are of a Viscount rank or higher.
Clan Regeneration
Passive
Increases clan members' HP regeneration by 6%. It only affects those who are of an Heir rank or higher.
Clan Morale
Passive
Increases clan members' CP regeneration by 12%. It only affects those who are of an Elder rank or higher.
Clan Clarity
Passive
Increases clan members' MP regeneration by 6%. It only affects those who are of a Viscount rank or higher.
Clan Might
Passive
Increases clan members' P. Atk. by 6%. It only affects those who are of a Knight rank or higher.