Divine Rogue Bleed Attack
Physical
Causes injury by deadly attacks. Instantly causes the enemies to bleed. Over-hit is possible. Power 1549. Effect 3.
Divine Rogue Deadly Blow
Physical
Attaks the target's vital points. CP Siphon. Over-hit is possible. Power 6969.
Divine Rogue Agility
Magic
Temporarily increase Evasion by 4.
Sacrifice Rogue
Magic
Increase party member's Evasion by sacrificing yourself. Available only when HP is under 30 percent.
Divine Wizard Divine Flare
Magic
Attacks a contacted target with non-attribute attack. Temporarily decreases your M. Atk. during PvP. Power 102.
Divine Wizard Divine Strike
Magic
Unleashes holy attack. Over-hit is possible. Power 128.
Divine Wizard Divine Curtain
Magic
Attack a large number of enemies with divine rainstorm. Power 64.
Divine Wizard Divine Cloud
Magic
Instantly bring divine clouds making nearby enemies Sleep. Decrease probability of additional Sleep state while effects last.
Divine Wizard Surrender to Divine
Magic
Instantly decrease Resistance to Holy, and increase Resistance to Dark. Effect 3.
Sacrifice Wizard
Magic
Increase party member's M. Atk. by sacrificing yourself. Usable only when MP is under 10 percent.
Divine Healer Major Heal
Magic
Restores HP by 946 power.
Divine Healer Battle Heal
Magic
Restores HP by 826 power.
Divine Healer Group Heal
Magic
Restores HP of a party member by 400 power and causes 27 HP recovery every second for 15 seconds.
Divine Healer Resurrection
Magic
Resurrects a corpse. Restores the experience value about 70 percent additionally.
Divine Healer Clans
Magic
Cancel all the debuffs of the target.
Sacrifice Healer
Magic
Regenerate party member's HP and MP by sacrificing yourself. Usable only when MP is under 10 percent.
Divine Enchanter Water Spirit
Magic
For 2 minutes, receives help from a great spirit to increase the chance of prominent damage occurring through the target's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption for skill use by 5%. Consumes 10 Spirit Ore.
Divine Enchanter Fire Spirit
Magic
For 2 minutes, receives help from a great spirit to increase the target's Max MP by 20%, HP Recovery Bonus by 20%, the chance of prominent damage occurring through magic damage by 2, Critical Damages by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20%. Consumes 10 Spirit Ore.
Divine Enchanter Wind Spirit
Magic
For 2 minutes, receives help from a great spirit to increase the target's Max HP by 20%, Critical Rate by 20%, rate of Prominent Damage through magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard melee damage inflicted on the enemy. Consumes 10 Spirit Ore.
Divine Enchanter Hero Spirit
Magic
For 2 minutes, receives help from a great spirit to increase the target's Max MP by 20%, the chance of prominent damage occurring through magic damage by 2, Critical Damages by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20%. Consumes 10 Spirit Ore.
Divine Enchanter Mass Binding
Magic
Instantly apply Hold to surrounding enemies. Additional Hold is not available while effects last.
Sacrifice Enchanter
Magic
Increase all the party member's abilities by sacrificing yourself. Usable only when MP is under 10 percent.
Divine Summoner Summon Divine Beast
Magic
Summons the divine beast. Consumes 2 Crystals: A grade - when summoning, and consumes additional 1 Crystal - A grade per hour.
Divine Summoner Transfer Pain
Toggle
Transfers some of the player's damage to the summoner. Consumes MP continuously.
Divine Summoner Final Servitor
Magic
Temporarily causes the summoner to be possessed with the spirit of an ancient hero. Consumes 20 Spirit Ore.
Divine Summoner Servitor Hill
Magic
Restores the servitor's HP by 991 power.
Sacrifice Summoner
Magic
Increase the party member's critical abilities by sacrificing yourself. Usable only when MP is under 10 percent.
Zaken Energy Drain
Magic
Exhausts enemy's HP/MP and absorbs some of HP.