Arrow Rain
Physical
Causes arrows to rain down from the sky to attack near the enemy with 7043 Power added to P. Atk. For 10 seconds, inflicts 300 wind damage every second. Requires a bow. Over-hit and Critical are possible.
Ghost Piercing
Physical
Shoots an arrow mixed with the energy of a ghost to attack the enemies in front with 8452 Power added to P. Atk. For 10 seconds, inflicts 300 dark damage every second. Requires a bow. Over-hit and Critical are possible.
Dread Pool
Physical
Fear spreads around the area. Decreases nearby enemies's Speed by 33%, P. Def. by 33%, and Evasion by 10. Inflicts fear and causes them to flee for 8 seconds.
Weapon Blockade
Physical
Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.
Force of Destruction
Physical
Attacks the enemy with 4500 Power added to P. Atk. and penetrates the target with destructive energy. Chi Energy Stage 2 Recharge needed. Requires a hand-to-hand combat weapon. Over-hit and Critical are possible.
Demolition Impact
Physical
Unleashes a shock of destruction to attack nearby enemies with 7475 Power added to P. Atk. Requires a two-handed sword/ blunt weapon. Over-hit and Critical are possible.
Golem Armor
Magic
Transforms into a Golem with increased battle abilities.
Summon Smart Cubic
Magic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Summon Smart Cubic
Magic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Summon Smart Cubic
Magic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Summon Smart Cubic
Magic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Summon Smart Cubic
Magic
Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.
Spirit of Phoenix
Magic
Share Phoenix's spirit and yours. There is a chance that the Spirit of Phoenix will expand when being attacked. Additional effects appear as it expands.
Flame Icon
Physical
Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 minute, increases Resistance to de-buff attacks by 40%, P. Def. by 50%, M. Def. by 50%, Atk. Spd. by 30%, Accuracy by 6, Speed by 30, and Resistance to buff canceling attacks by 40%. Decreases the effectiveness of received recovery magic by 80% . When a sword is equipped, increases Critical Rate by 100. When a blunt is equipped, increases Critical Damage by 100%.
Eva's Will
Magic
Show Will of Eva through yourself. There is a chance that the Will of Eva will expand when being attacked. Additional effects appear with growth.
Touch of Eva
Physical
Restores HP of party members by 50%. For 1 minute, increases Resistance to buff cancel attacks by 100% and the power of received HP recovery magic by 30%. Restores 50 HP every second.
Pain of Shilen
Magic
Shilen's pain becomes your own. Shilen's suffering wracks your body, having a chance to increase when you are being attacked. Additional effects appear with each increase. When level 3 is achieved, you can then use the Spirit of Shilen.
Spirit of Shilen
Physical
Receives the will of Shilen to drastically increase the fighting ability of party members. For 1 minute, increases P. Atk. by 30%, Speed by 30, Atk. Spd. by 30%, Critical Rate when a sword is equipped by 100, and Critical Damage when a blunt weapon is equipped by 100%. Recovers as HP 40% of standard melee damage inflicted on the enemy. Decreases the power of received HP recovery magic by 80%.
Wild Shot
Physical
Fires bolt at random to attack enemies in front with 7475 Power added to P. Atk. Requires a crossbow. Over-hit and Critical are possible. Increases Power upon the consumption of up to 5 souls.
Lightning Shock
Magic
Sends an electric current to attack nearby enemies with 69 Power added to M. Atk. Makes the enemy's body rigid for 5 seconds, then paralyzed for 5 seconds. Increases Power upon the consumption of up to 5 souls.
Betrayal Mark
Magic
Stamps the Mark of Betrayal on the enemy. When attacking the enemy that has the mark, inflicts damage to the enemy's party with a fixed rate.
Rush Impact
Physical
Rushes forward to attack the enemies in front with 4040 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires an Ancient Sword weapon to be equipped. Increases Power upon the consumption of up to 5 souls.
Mass Disarm
Physical
Disarms nearby enemies for 5 seconds.
Divine Knight Brandish
Physical
Attacks the enemies in front by flourishing an ax. Over-hit is possible. Power 2322.
Divine Knight Explosion Attack
Physical
Detonates the floor by striking it hard. Power 1900.
Divine Rogue Piercing Attack
Physical
Attacks all enemies, even the enemies behind you, with a strong thrust. Over-hit is possible. Power 2111.
Divine Warrior Assault Attack
Physical
Poisons the enemy with an unexpected poison attack. Power 1689. Effect 3.
Master Ability - Defense
Passive
Increases P. Def..