Schuttgart Territory Benefaction
Passive
CON+1 / WIT+1
Human Mercenary
Magic
Transforms player into a human mercenary.
Elf Mercenary
Magic
Transforms player into an Elf mercenary.
Dark Elf Mercenary
Magic
Transforms player into a Dark Elf mercenary.
Orc Mercenary
Magic
Transforms player into an Orc mercenary.
Dwarf Mercenary
Magic
Transforms player into a Dwarf mercenary.
Kamael Mercenary
Magic
Transforms player into a Kamael mercenary.
Knight Mercenary
Magic
Transforms player into a Knight Mercenary.
Archer Mercenary
Magic
Transforms player into an Archer Mercenary.
Wizard Mercenary
Magic
Transforms player into a Wizard Mercenary.
White Captain
Magic
Transforms player into a Kamael guard captain.
Knight Captain
Magic
Transforms player into a Knight Captain Mercenary.
Commander
Magic
Transforms player into a Commander Mercenary.
Mercenary Power Strike
Physical
Delivers a powerful blow that strikes the target with 4715 Power added to P. Atk.
Knight Mercenary Power Strike
Physical
Delivers a strong, crushing attack on your opponent with 4715 Power added to P. Atk.
Might
Magic
Increases P. Atk. by 15% for 20 minutes
Archer Mercenary Power Shot
Physical
Uses a bow to attack a distant opponent with 6286 Power added to P. Atk. Over-hit is possible.
Rapid Shot
Physical
Increases your own bow Atk. Spd by 12% for 20 minutes.
Wizard Mercenary Flame Strike
Magic
Launches a flaming swath of energy that inflicts Fire damage on the enemy with 82 Power.
Empower
Magic
Increases M. Atk. power by 75% for 20 minutes.
White Captain Enuma Elish
Physical
Attacks the opponent using the mighty Sword of Creation with 7072 Power added to P. Atk.
White Captain Disarm
Physical
Disarms the enemy and prevents him from equipping a weapon for 5 seconds.
Knight Captain Power Strike
Physical
Inflicts a pounding attack on your enemy with 5658 Power added to P. Atk.
Knight Captain Curse Fear
Magic
Causes your enemy to flee in fear.
Knight Captain Ultimate Defense
Physical
Increases P. Def. by 3600, M. Def. by 2700 and Resistance to buff cancelling attacks by 18%. The player cannot move while the effect lasts.
Commander Twister
Magic
Supplements the user's M. Atk. with 123 Power to create a powerful cyclone that inflicts Wind damage on the enemy.
Commander Blaze
Magic
Ignites flames on the user's body. Power 123.
Commander Seal of Binding
Magic
Holds nearby enemies for 30 seconds.