Poison Blade Dance
Physical
A sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword. Effect 8.
Reflect Damage
Magic
For 20 minutes, returns 20% of received standard short-range damage back to the enemy.
Detect Animal Weakness
Physical
Increases the user's P. Atk. toward animals by 30% for 10 minutes.
Detect Dragon Weakness
Physical
Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.
Defense Aura
Magic
Increases P. Def. by 12% for 20 minutes.
Shield Stun
Physical
Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.
Rage
Physical
Increases the user's P. Atk. by 20% for 1 minute 30 seconds. When equipped with a sword, blunt weapon or spear, it additionally increases P. Atk. by 29%. When equipped with a two-handed sword or blunt weapon, it additionally increases Accuracy by 4 and P. Atk. by 6%. Decreases Evasion by 3 and P. Def. by 20%.
Cripple
Physical
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
Bleed
Physical
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.
Sanctuary
Physical
Decreases P. Atk. of nearby undead monsters by 23% for 30 seconds.
Sword Symphony
Physical
Attacks the enemy with 1554 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.
Rapid Shot
Physical
Increases the user's bow Atk. Spd. by 12% for 20 minutes.
Stun Attack
Physical
Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
Stun Shot
Physical
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Entangle
Magic
Decreases the enemy's Speed by 30% for 1 minute.
Corpse Plague
Magic
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 63 HP every second.
Detect Plant Weakness
Physical
Increases the user's P. Atk. toward plants by 30% for 10 minutes.
Freezing Strike
Magic
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 65 Power and decreasing their Speed by 20% for 1 minute.
Veil
Physical
Creates an illusion of nearby monsters for 2 minutes.
Divine Aura
Physical
Holds nearby undead monsters for 10 seconds.
Ogre Spirit Totem
Physical
Becomes possessed by an Ogre's soul. Increases one's own P. Atk./P. Def./M. Def. by 30% and Critical Damage by 10% for 5 minutes. Requires a hand-to-hand weapon.
Ultimate Defense
Physical
For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%, and restricts movement.
Ultimate Evasion
Physical
For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and Resistance to buff-canceling attacks by 80.
Deflect Arrow
Physical
Increases Resistance to bow attacks by 40% and Resistance to crossbow attacks by 20% for 20 minutes.
Long Shot
Passive
Increases the bow's range by 400.
Power Break
Magic
Decreases the enemy's P. Atk. by 23% for 30 seconds.
Howl
Physical
Decreases P. Atk. of nearby enemies by 23% for 30 seconds.
Magician's Movement
Passive
Increases Atk. Spd. when equipped with a robe jacket and robe pants.