Seal of Mirage
Magic
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Self Heal
Magic
Restores one's HP with 42 Power.
Greater Heal
Magic
Restores the target's HP with 472 Power, and additionally restores 32 HP per second for 15 seconds.
Greater Battle Heal
Magic
Immediately restores the target's HP with 858 Power.
Greater Group Heal
Magic
Restores all party members' HP with 378 Power, and additionally restores 26 HP per second for 15 seconds.
Blaze
Magic
Ignites flames on the user's body with 44 Power, inflicting Fire damage on the enemy.
Curse Chaos
Magic
Decreases the enemy's Accuracy by 12 for 30 seconds.
Surrender To Earth
Magic
For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.
Surrender To Poison
Magic
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
Summon Mew the Cat
Magic
Summons Mew the Cat for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Summon Boxer the Unicorn
Magic
Summons Boxer the Unicorn. Requires 10 Spirit Ore and additionally consumes 2 Spirit Ore up to 14 times.
Summon Mirage the Unicorn
Magic
Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Summon Silhouette
Magic
Summons a Silhouette for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Chant of Life
Magic
Recovers 58 HP per second for all party members for 15 seconds.
Prominence
Magic
Ignites flames to inflict Fire damage on the enemy with 108 Power added to M. Atk.
Aura Flare
Magic
Inflicts non-attribute damage on the enemy using 87 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.
Blazing Skin
Magic
For 20 minutes, transfers 20% of the target's received standard short-range damage back to the enemy.
Decay
Magic
Rots the enemy, causing loss of 157 HP per second for 15 seconds.
Vampiric Claw
Magic
Inflicts dark damage on the enemy with 108 Power added to M. Atk. Absorbs 40% of the damage as HP.
Hydro Blast
Magic
Releases a high pressure current to inflict Water damage on the enemy with 108 Power added to M. Atk.
Frost Bolt
Magic
Instantly freezes the surrounding air, inflicting Water damage with 65 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
Ice Dagger
Magic
Hurls a blade of ice with 54 Power added to M. Atk., inflicting water damage and causing loss of 67 HP per second for 15 seconds.
Freezing Skin
Magic
For 20 minutes, returns 20% of received standard short-range damage back to the enemy.
Hurricane
Magic
Creates a whirlwind that uses 108 Power to inflict Wind damage to the enemy.
Guidance
Magic
Increases Accuracy by 4 for 20 minutes.
Death Whisper
Magic
Increases Critical Damage by 35% for 20 minutes.
Bless Shield
Magic
Increases Shield Defense by 30% for 20 minutes.
Freezing Flame
Magic
Creates a mystical cold flame that does 157 HP per second for 15 seconds.