Steal Essence
Magic
Inflicts non-attribute damage on the enemy with 108 Power added to M. Atk. Absorbs 80% of the damage as HP.
Seal of Silence
Magic
Blocks nearby enemies' use of magic for 1 minute.
Seal of Scourge
Magic
Blocks nearby enemies' natural HP recovery ability by 100% for 2 minutes.
Seal of Suspension
Magic
Decreases nearby enemies' physical/magic skill re-use time by 200% for 2 minutes.
The Vision of Pa'agrio
Magic
Increases Accuracy of nearby clan members by 4 for 20 minutes.
Shield of Pa'agrio
Magic
Increases Shield Defense of nearby clan members by 50% for 20 minutes. Effect 1.
Chant of Fury
Magic
Increases Atk. Spd. of all party members by 33% for 20 minutes.
Chant of Evasion
Magic
Increases Evasion of all party members by 4 for 20 minutes.
Chant of Rage
Magic
Increases Critical Damage of all party members by 35% for 20 minutes.
Mass Resurrection
Magic
Resurrect a dead clan member, also restores 55% of Exp.
Party Recall
Magic
Teleports party members to a village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
The Heart of Pa'agrio
Magic
Restores a clan member's HP with 172 Power and recovers 58 HP per second for 15 seconds.
Decrease Weight
Magic
Increases the weight penalty interval by 9000 for 20 minutes.
Restore Life
Magic
Recovers HP by 30 percent.
Resist Shock
Magic
Increases Resistance to Stun attacks by 40% for 20 minutes.
The Tact of Pa'agrio
Magic
Increases Evasion of nearby clan members by 4 for 20 minutes.
Rage of Pa'agrio
Magic
Decreases nearby clan members' P. Def. by 8%, M. Def. by 16%, and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 20 minutes.
Transfer Pain
Toggle
Transfers 50% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Curse Gloom
Magic
Inflicts dark damage on the enemy with 87 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 25 for 30 seconds.
Solar Spark
Magic
Inflicts holy damage on the enemy with 55 Power added to M. Atk. Over-hit is possible.
Solar Flare
Magic
Inflicts holy damage on the enemy with 135 Power added to M. Atk. Over-hit is possible.
Shadow Spark
Magic
Inflicts dark damage on the enemy with 55 Power added to M. Atk. Over-hit is possible.
Shadow Flare
Magic
Inflicts dark damage on the enemy with 135 Power added to M. Atk. Over-hit is possible.
Vampiric Rage
Magic
For 20 minutes, 9% of the standard melee damage inflicted on the enemy is recovered as HP.
Curse Disease
Magic
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
Benediction
Magic
Fully restores party members' HP. Can be used when MP is under 25%.
Word of Fear
Magic
Frightens nearby enemies into fleeing for 10 seconds.
Serenade of Eva
Magic
Soothes surrounding enemies, eliminating their desire to attack.